3D VTUBER SOFTWARE FOR WINDOWS

Your 3D avatar. Live on air.

Connect your webcam to a custom 3D character with MotionMirror Studio. Bring face, body, hand and voice controls into one scene, then go live through OBS.

  • Windows 10 / 11
  • CPU compatible
  • Türkçe / English
BROADCAST SCENEConceptual silver-haired 3D virtual presenter in a black technical jacket
FACE • BODY • HANDS
◉ OBS RGB / ALPHA / AUDIO
Concept character and layout illustration. Not a bundled avatar or application screenshot.

MOTIONMIRROR STUDIO / PRODUCT VIDEO

See MotionMirror in motion.

Watch the product video, then request a demo for your own avatar and broadcast setup.

MotionMirror StudioYOUTUBE / VIDEO
Starts automatically with sound muted. Turn on sound in the player.Open on YouTube ↗
BROADCAST WORKFLOW THROUGH OBS
TikTok LIVEYouTube LiveKickTwitch

BROADCAST WORKFLOW THROUGH OBS

Your character. Your channel.

MotionMirror creates the scene. OBS carries video and audio to your stream. Choose a destination available to your account.

TikTok LIVE

Account access required

Prepare a 9:16 scene. Use OBS or an appropriate LIVE Studio capture method through the desktop streaming route available to your account.

Connection method

TikTok LIVE / desktop streaming access depends on your account. OBS/RTMP is usable only when that route is enabled for you. MotionMirror does not grant access; test LIVE Studio capture and audio on the target PC.

YouTube Live

Through OBS

Combine avatar, background and audio in OBS, then send the scene to a live-enabled channel.

Connection method

Add the MotionMirror broadcast window or Browser Source to OBS. Enable live streaming in YouTube Studio, then complete channel/encoder configuration in OBS.

Kick

Through OBS

Bring the scene into OBS. Configure your Kick stream server and key inside OBS.

Connection method

Configure the server URL and stream key from Kick Creator Dashboard in OBS. MotionMirror does not store the key or sign in to your Kick account.

Twitch

Through OBS

Add a character-led chat, gaming or presentation scene to your OBS broadcast setup.

Connection method

Configure your Twitch account/stream key in OBS. Titles, categories, chat and platform management stay with Twitch/OBS.

One scene, different destinations.

MotionMirror has no direct platform sign-in or built-in simultaneous multistreaming. Sending to multiple destinations at once requires a separate OBS plugin or distribution service and sufficient upload capacity.

Platform names identify intended workflows; no official partnership or certification is claimed. Account access, broadcast rules and methods vary by platform.

VIDEO + AUDIO WITH OBS

A clear route to your stream.

Build the composition. Check it in preview. Press Take Scene when ready and bring the broadcast output into OBS.

MotionMirror STUDIO ULTRAOBS STUDIOTikTok LIVE · YouTube Live
Kick · Twitch
Window Capture

Complete scene

Add the separate broadcast window to OBS for a composed RGB scene. Add audio separately.

Browser Source

Transparent avatar

Place the true-alpha avatar over gameplay, a presentation or another OBS background.

Audio Browser Source

Independent audio

Carry microphone and source audio into OBS; mix without capturing the same sound twice.

RGB virtual camera requires an appropriate driver and carries no alpha or audio. The app’s MP4 recording is silent. Configure OBS for streams and recordings with sound.

PREVIEW → TAKE → PROGRAM

You decide when the scene changes.

Motion and audio stay live while layout edits remain in preview. The broadcast scene updates when you take the changes.

CONCEPT LAYOUT

Preview9:16 / 16:9
Take Scene→
ProgramOBS OUTPUT

Choose what drives the motion.

01

Camera

Calibrate a neutral pose for body, head and face tracking.

02

Video

Autoplay, repeat, pause, seek and hold the last pose.

03

Window / browser

Select and crop one person in footage you are entitled to use.

Tracks one visible person. Hands/fingers need visibility and a suitable rig; occluded limbs cannot be reliably reconstructed.

Face & gaze

Expression mapping, blinking and detailed-profile gaze.

Body & hands

Torso, head and hand/finger motion on suitable rigs.

Voice & mix

Microphone effects with independent source audio.

Scene & broadcast

Layered composition and controlled scene commits.

MOTIONMIRROR STUDIO

3D VTuber software for Windows.

MotionMirror Studio turns a custom 3D character into a broadcast scene. Apply camera, video or selected-window motion to a suitable rig, then control expressions, voice and stage layout.

3D VTuber software

Prepare character-led live streams on Windows. Choose CPU processing profiles for your hardware; NVIDIA is not required.

Custom 3D avatar streaming software

Import FBX, GLB and glTF models into a persistent library. Name, validate and refine existing rigs and expressions in 3D Avatar Studio.

Real-time talking avatar software

Apply visible face, head and body motion to your avatar. Manage microphone and media audio independently for character-led presentations.

Webcam motion tracking avatar

Calibrate the camera and tune smoothing, joint limits and tracking-loss behavior. Hand and finger motion requires visibility and a suitable rig.

3D avatar lip sync software

Map an existing mouth blendshape or jaw bone and use camera or optional audio-driven mouth input. Missing facial anatomy and perfect phoneme/viseme synchronization are not generated automatically.

3D avatar for OBS

Add the separate broadcast window or transparent-avatar Browser Source to OBS. Use an available OBS/desktop broadcasting route for TikTok LIVE, YouTube Live, Kick and Twitch.

Motion and expression quality depend on the model rig, visible source data and PC. Ask for a demo on WhatsApp to discuss pricing and model compatibility.

Use cases

◇ 3D AVATAR STUDIOX / Y / Z
010203
01 / Eyes & blinking02 / Brows & expression03 / Mouth & jaw
XYZ
CONCEPT LAYOUT

DEVELOP YOUR CHARACTER

Do more than load an avatar. Develop it.

Orbit, zoom and work on the model surface in 3D preview. Map existing bones and expressions, place missing parts, test and save an avatar profile.

  • Orbit / zoom / pan
  • Bone & expression mapping
  • Eyes / brows / mouth / teeth
  • Surface click + XYZ
  • Live test + undo

Adding parts does not cut sealed lips or generate an oral cavity or perfect facial rig. Full anatomical repairs require modeling and weight editing. Tongue movement is manually testable.

PORTRAIT, SQUARE & WIDESCREEN

A stage that fits the frame.

Place your avatar freely in 9:16, 16:9, 1:1 or 4:3. Choose full-body, half-body or face framing. Edit backgrounds and PNG layers independently.

  • Image / GIF / video
  • Window / screen
  • Move / resize / rotate
  • Crop / layer order / lock
BACKGROUND / PNG / AVATAR
CONCEPT LAYOUT
Original

Show source footage without the avatar.

Overlay

Place the avatar over your source footage.

Replace

Present the avatar in your chosen new background.

◉ AUDIO MIX
MicrophoneEffects • filters • compression • gain
Media / applicationLevel • mute • independent delay
OBS audio outputAudio-only Browser Source
MIC + MEDIA → OBS

YOUR VOICE BELONGS ON STAGE

Separate mic. Separate media. One control center.

Process your speech, start or mute the mic. Manage video, browser or application sound independently without changing your microphone settings.

Application audio support depends on Windows. No voice cloning or anonymity guarantee; physical end-to-end sync is checked manually.

Work with your hardware.

CPU15 FPS target

A low-load starting point

Balanced24 FPS target

Balance quality and load

Detailed30 FPS target

More face / gaze detail

NVIDIA is not required. These are profile targets; actual speed depends on the PC, model and active outputs.

01 PC

One computer. Perpetual use.

Activate with a signed offline license. Normal reinstall on the same hardware does not consume another activation. Python and runtime are included in the installer.

DETAILED FEATURE CATALOG

Find the detail you need.

01

Motion, expressions & calibration

Apply one visible person's movement to a compatible rigged character.

  • Camera, video file and selected window/browser motion sources; region selection and cropping around a person.
  • Body, head and face tracking; hands/fingers with visible hands and a suitable rig. Iris and gaze support in the detailed profile.
  • Source-specific calibration, smoothing, joint turn limits, short tracking-loss pose hold and controlled fade.
  • Shoulder/torso proportions and optional limb fitting; expression strength and saved model direction.
  • Video autoplay, continuous repeat, pause, seeking, mirroring and last-pose hold.
02

Persistent avatar library

Reuse, organize and validate your models.

  • FBX, GLB, glTF and BLEND import with model and rig validation reports.
  • Direct GLB/glTF loading; FBX/BLEND needs Blender for a one-time offline conversion. Live use does not open Blender.
  • Short names, removal and undo-last-removal while preserving the original source file.
  • Per-avatar profiles for direction, rig, expressions, parts and aspect-specific stage layout.
03

3D Avatar Development Studio

Inspect, map, test and refine with live preview.

  • Orbit, zoom, horizontal/vertical pan, standard views, skeleton overlay and live-source testing.
  • Automatic front-direction suggestion with confidence; ±90°, 180° and fine yaw controls. Preview updates with the camera off too.
  • Humanoid bone mapping; manual body, arm, leg, hand/finger and facial assignments, neutral corrections and joint tests.
  • Automatic matching of existing facial blendshapes/bones, strength and neutral offset; mouth/jaw open-close tests.
  • Add eyes, brows, mouth surfaces, teeth, tongue or embedded GLB parts; click the model surface to place them and use XYZ controls.
  • Position, rotation, scale, color, opacity, bone anchor, duplication, deletion, focus and undo/redo.
  • Blink, gaze, brow and mouth controls for compatible parts; experimental Blender humanoid rig preparation on a model copy.
04

Scenes, backgrounds & layout

Consistent control from portrait content to widescreen streams.

  • Images, GIFs, video and window/screen/browser visuals as backgrounds; PNG overlays as foreground layers.
  • Move, resize, rotate, crop, hide, lock, reorder and duplicate sources/layers. Backgrounds remain behind the avatar.
  • 16:9, 9:16, 1:1, 4:3 and free stage regions; full-body, half-body and face framing.
  • Place the avatar away from center and save size/position per aspect ratio. Camera alignment and fit-to-stage have separate controls.
  • Original / Overlay / Replace; empty-room frame room-preservation and person-mask options.
05

Broadcast Screen & OBS

Approve scene changes while the performance stays live.

  • OBS-based streaming workflows for TikTok LIVE, YouTube Live, Kick and Twitch; TikTok access depends on the account. No built-in RTMP/multistream service.
  • Separate preview and committed Program scene; Open Broadcast Screen, Take Scene and Clear Broadcast controls.
  • Separate broadcast window for OBS Window Capture, with full-screen support.
  • Local OBS Browser Source URLs for RGB scene, true-alpha avatar and audio-only output.
  • RGB virtual camera with an appropriate installed driver; PNG frame export and silent MP4 recording.
  • Configure OBS audio for broadcasts/recordings with sound. Virtual camera carries neither alpha nor audio.
06

Microphone, media audio & sync

Manage microphone and source audio on independent channels.

  • Quick microphone start, mute and stop; input/output device selection and processed monitoring to headphones or a suitable virtual cable.
  • Voice masking, pitch, robot/telephone effects; gate, filtering, compression and gain.
  • Processed WAV recording; independent video or selected application/browser audio without replacing microphone effects.
  • Separate microphone, source-audio and video delay controls; optional audio-driven mouth input.
  • Audio-only OBS Browser Source; avoid capturing the same sound twice. No voice cloning or automatic end-to-end hardware synchronization.
07

Performance & everyday use

Choose the right quality for your system.

  • CPU compatibility without NVIDIA; CPU, Balanced and Detailed profiles plus a software-rendering launcher for graphics startup issues.
  • 15/24/30 FPS profile targets; actual speed depends on hardware, model and active outputs.
  • Turkish/English menus, explanations and dialogs; ULTRA dark and Classic themes.
  • Scrollable settings, resizable sidebar, compact layout and visible tools menus.
  • Rig, performance and sync reports; support reports that exclude sensitive keys.
08

Additional tools & licensing

Extend the workflow beyond the avatar stage.

  • Audio library/mixer, local or optional-cloud TTS, 2D mouth placement, 3D audit/export/rig, video/chroma-key and local ComfyUI tools.
  • Some tools require separately configured Blender, FFmpeg, Piper/voice models, ComfyUI/models or external services.
  • Windows installer includes Python/runtime; install OBS and virtual-device drivers separately.
  • Signed offline perpetual license for one computer. Normal reinstall on the same hardware does not consume another activation.
  • Significant hardware/OS identity changes may require a new license request; user data persists.

COMPATIBILITY & TRANSPARENCY

Before you go live.

WINDOWS 10 / 11 x64
GLB / FBX • CPU • OBS
Does it stream directly to TikTok, YouTube, Kick and Twitch?

MotionMirror produces video/audio; OBS or an available desktop broadcasting route sends it to the platform. Direct platform login, stream-key management and built-in simultaneous multistreaming are not included. TikTok LIVE/OBS access depends on the account.

What computer do I need?

Windows 10/11 x64, build 19041 or later. NVIDIA is not required. Actual performance depends on model complexity, resolution and active outputs; start with low load and request a demo on your target PC.

Will every avatar automatically animate perfectly?

No. A usable rig, blendshapes and visible source data are required. Automatic matching uses existing controls. Experimental Blender rig preparation suits simple upright T/A-pose humanoids; facial anatomy, clothing, fingers and skin weights may need artist work.

Can I add missing eyes, a mouth, teeth and a tongue?

Independent parts can be added and manually placed; they do not reconstruct the original anatomy. Up to 32 parts; each custom embedded GLB is limited to 10 MB, 50,000 vertices and 16 surfaces. Camera footage does not automatically track tongue motion.

Can I use browser visuals and audio?

Crop a selected window for motion or a background. Application audio support depends on Windows. Protected/minimized windows may not provide frames; one speaker cannot be isolated from mixed audio. You must hold the necessary content and broadcast rights.

How do transparency and sound reach OBS?

Use separate local Browser Source URLs for alpha avatar and audio. Window Capture provides visuals only. RGB virtual camera needs an appropriate driver and carries neither alpha nor audio. The app's MP4 recorder is silent; configure OBS for recording with sound.

Does voice masking hide my identity?

Effects change vocal tone; anonymity is not guaranteed and voice cloning is not included. Microphone and media delays are adjusted manually; automatic physical end-to-end OBS synchronization is not provided.

How do licensing and reinstall work?

Perpetual use on one computer is activated with a signed offline license file. Normal reinstall on the same hardware does not consume another activation. Motherboard/identity changes or some complete Windows reinstalls may require a new request.

What should I verify before purchasing?

Try a demo with your own camera, microphone, avatar and OBS setup. Software checks and controlled media tests are complete; the physical camera/microphone/browser/OBS chain has not been validated together in a long broadcast. The installer is not Authenticode-signed. For single-frame video, use an image and a separate audio layer instead.

How to use a VRM avatar in OBS?

Direct .vrm file import and full VRM compatibility are not presented as verified features of this build. Validate a GLB/glTF copy prepared with a suitable tool while preserving its rig, textures and expressions. Test mapping and motion in 3D Studio, then add the broadcast window or alpha-avatar Browser Source to OBS. This is a compatibility workflow, not a dedicated MotionMirror VRM converter or universal support guarantee.

Can I use it as virtual presenter software on Windows?

You can prepare speaking, educational and presentation scenes with a rigged 3D character, separate video/window backgrounds and independent microphone/media controls. Evaluate this use case in a demo with your avatar and target PC; it is not a new automatic presenter or voice-cloning system.

LET'S BUILD YOUR NEXT SCENE

Let your character lead the next stream.

Contact us on WhatsApp for a demo, avatar compatibility, OBS setup and license pricing.

+90 546 440 67 20

↗ WhatsApp